Server
You can use these functions in any server side code to get player license.
source?:
string
target player
id?:
string
Main message of the notification.
type?:
string
Use any: "success", "error", "info", "warning"
duration?:
number
Duration in milliseconds (ex: 5000)
Return true or false based on whether the player has that license or not.
exports['ft_qb_idcards']:HasLicense(source, id)Last updated